The CHRONOS Core Book illustrates how the game system as a whole works, while the individual cards put the mechanics for their character in the players own hands. The CHRONOS Core Book serves as the underlying mechanics document for all CHRONOS games, allowing future CHRONOS Skeins to focus on genre instead of rewriting mechanics for every new game world.
The CHRONOS Game Organizer’s Guide illustrates how to control meta aspects of the CHRONOS game system, while providing mechanics for quick crafted NPCs and world events. The CHRONOS Game Organizer’s Guide serves as the world design tools that Game Organizers need for making their LARP come to life.
With conflict resolution taking only seconds instead of hours, the ability to transition seamlessly between narrative table top play and theater LARP play, the versatility to run nearly any game world, plus the support of additional theme and world ‘Skein’ decks, the CHRONOS system is what gamers and game organizers have been waiting for.